
Global display market close to the eye

Dublin, 30 May 2022 (GLOBE NEVSVIRE) - “Global market for near-eye displays by technology (TFT LCD, OLEDoS, LCoS, MicroLED, AMOLED, DLP, laser beam scanning), device type (AR, VR), vertical Report (consumer, medical, aerospace and defense, automotive industry) and geography - forecast until 2027. “added in ResearchAndMarkets.com’s offering.
The global eye-catching display market is estimated to be $ 1.7 billion in 2022 and is projected to reach $ 5.3 billion by 2027, with a CAGR of 24.7% over the forecast period.
The market has promising growth potential due to several factors, including the emergence of the metaverse, the increasing use of OLEDoS micro displays, and the increasing adoption of AR and VR devices.
Near-eye displays are becoming popular in new areas of virtual reality (VR), augmented reality (AR) and wearable computing. They have the power to create new experiences that potentially revolutionize applications in aviation and defense, medicine, the automotive industry, consumers and several other sectors. Furthermore, the small form factor, low weight, high portability, very low power consumption and the possibility of pronouncing are some of the key advantages of the solution for screens close to the eyes, which increases their demand.
OLEDoS: the fastest growing segment of the near-eye display market, by technology
Near-eye screens based on OLED technology are produced on silicone surfaces called OLED or silicone-based OLEDoS. OLEDoS technology has a drive circuit based on semiconductor CMOS silicon, not a TFT line. Thus, the technology has better specifications in terms of resolution and size than other technologies used in close-to-eye screens. Also, market players have begun to adopt organic growth strategies to strengthen their portfolio of products based on OLEDoS technology for near-eye displays. For example, in 2020, SeeIA Technology started producing OLEDoS screens for smart wearables. Therefore, the market for near-eye displays based on OLEDoS technology is likely to grow the fastest during the forecast period.
Medicine: The largest growing vertical on the display market near the eyes
With ongoing advances in the healthcare sector, the medical industry is likely to be the fastest growing market for near-eye displays during the forecast period. Technological advances include VR diagnostics, VR surgery, and AR for visualization and training assistance. Furthermore, current developments in the AR and VR markets are expected to drive the growth of the near-eye display market.
North America: The largest region in the display market near the eyes
North America led the display market close to the eyes in 2021. Investments in screen technologies made by major players in the United States have led to the growth of the market in this region. Increased adoption of new technologies, such as LCoS, OLEDoS, and AMOLED, in near-eye screen products by North American players such as Kopin Corporation; eMagin Corporation; Syndiant, Inc .; and several other leading companies is a key driver for market growth in the region. Moreover, the increasing use of smartphones, the growing consumption of smart electronic devices and the growing demand for AR and VR technologies in healthcare applications are also driving the growth of the near-eye display market in the region.
Key topics covered:
1. Presentation
2 Research methodology
3 Summary
3.1 Realistic scenario
3.2 Optimistic scenario
3.3 Pessimistic scenario
4 Premium Insights
4.1 Attractive growth opportunities in the nearby display market
4.2 Eye-to-eye screen market, by device type
4.3 Market, by technology
4.4 Market, by country
4.5 Eye display market, by region
5 Market overview
5.1 Introduction
5.2 Market dynamics
5.2.1 Drivers
5.2.1.1 Increasing use of OLEDoS micro screens in newer applications such as projection, imaging, smart glasses
5.2.1.2 Sudden adoption of AR devices in different verticals
5.2.1.3 The growing popularity of Metaverse
5.2.2 Restrictions
5.2.2.1 Health problems associated with overuse of AR and VR devices
5.2.3 Opportunities
5.2.3.1 Increasing focus of market participants on filing patents and spending more on research and development activities
5.2.3.2 Increase the investment of technology giants in the development of innovative products for near-eye display
5.2.4 Challenges
5.2.4.1 Development of energy efficient displays near the eye with high resolution and illumination
5.2.4.2 Minimize delays for AR and VR screens
5.3 Supply Chain Analysis
5.4 Trends and disruptions affecting customers
5.4.1 Revenue change and new revenue pockets for market participants
5.5 Market ecosystem
5.6 Porter’s analysis of five forces
5.7 Key Stakeholders and Purchasing Criteria
5.7.1 Key Stakeholders in the Purchase Process
5.7.2 Purchase Criteria
5.8 Case studies
5.8.1 Transforming dental practices with Moverio smart glasses
5.8.2 Virtual Reality-Based Employee Training
5.9 Price analysis
5.9.1 Average sales price trend
5.10 Trade Analysis
5.11 Patent Analysis, 2012-2022
5.12 Key Conferences and Events, 2022-2023
5.13 Tariff and regulations
6 Eye-to-eye display market, by technology
6.1 Introduction
6.2 TFT LCD
6.2.1 The use of a single transistor by TFT LCDs for faster response times drives market growth
6.3 AMOLED
6.3.1 Pixel-by-pixel brightness control, high contrast ratio and wide viewing angles offered by AMOLED technology Supports market growth
6.4 LCoS
6.4.1 Various applications of LCoS to increase its demand for micro displays in projectors, electronic viewfinders and head-mounted displays
6.5 OLEDoS
6.5.1 The application of OLEDoS technology in VR and MR devices stimulates market growth
6.6 MicroLED
6.6.1 MicroLED aims to overcome the limitations of both OLED and LCD video screen technologies
6.7 DLP
6.7.1 Increased brightness, low cost and high optical efficiency are key advantages of DLP technology
6.8 Laser beam scanning
6.8.1 Laser beam scanning screen Find applications in AR and MR devices
7 Eye-to-eye screen market, by device type
7.1 Introduction
7.2 AR devices
7.2.1 Increasing the scope of AR devices to accelerate the demand for close-to-eye screens
7.3 VR devices
7.3.1 Increasing focus of major players on launching state-of-the-art VR devices to boost market growth
7.4 Other
8 display components close to the eyes
8.1 Introduction
8.2 Image Generators
8.2.1 Image generator is a component of the screen near the eye that helps achieve contrast, resolution and color of the image
8.3 Optical combiners
8.3.1 Immersive and extended optical combinator is a critical element in the display near the eye
8.4 Recording optics
8.4.1 Pupil-forming and non-pupil-forming optics are key parts of the display near the eye
9 Near-Eye Display Market, Vertical
9.1 Introduction
9.2 Consumer
9.2.1 Early adoption of AR and VR devices in gaming applications encourages the growth of the consumer segment
9.3 Automotive industry
9.3.1 Virtual prototyping and driving simulation drive the growth of the automotive segment
9.4 Aviation and Defense
9.4.1 Simulation training would be a key factor for the adoption of HMDs based on near-eye display in the aerospace and defense vertical
9.5 Medical
9.5.1 Technological advances in the health sector to support the fastest growth rate of the medical segment in the near-eye display market
9.6 Other
10 Eye display market, by region
11 Competitive landscape
11.1 Viewing the screen close to the eye
11.2 Market evaluation framework
11.2.1 Product portfolio
11.2.2 Regional focus
11.2.3 Production footprint
11.2.4 Organic / inorganic strategies
11.3 Market share analysis, 2021
11.4 Five-year analysis of enterprise income
11.5 Company Evaluation Quadrant
11.5.1 Asterisk
11.5.2 Emerging Leader
11.5.3 Permeating
11.5.4 Participant
11.6 Company footprint
11.7 Competitive situations and trends
11.7.1 Product Launch
11.7.2 Offers
11.7.3 Other
12 Company profiles
12.1 Key companies
12.1.1 Sony Group Corporation
12.1.2 Himak Technologies, Inc.
12.1.3 Kopin Corporation
12.1.4 eMagin Corporation
12.1.5 MICROOLED technologies
12.1.6 BOE Technology Group Co. Ltd.
12.1.7 Syndiant, Inc.
12.1.8 Dance
12.1.9 JBD Xianiao Display Technology
12.1.10 TriLite Technologies GmbH
12.1.11 Texas Instruments Incorporated
12.1.12 EXALOS AG
12.1.13 Samsung Electronics Co. Ltd.
12.1.14 Tianma Microelectronics Co. Ltd.
12.2 Other players
12.2.1 HOLOEIE Photonics AG
12.2.2 Complex photonics
12.2.3 Shenzhen Anpo Intelligence Technology Co. Ltd.
12.2.4 SeeIA Technology Corporation
12.2.5 Optecks, LLC.
12.2.6 Shenzhen Microtech Technology Co. Ltd.
12.2.7 Shenzhen Toppop Electronic Co. Ltd.
12.2.8 Shanghai Top Display Optoelectronics Technology Co. Ltd.
12.2.9 Truli International Holdings Ltd.
12.2.10 Hupan Optoelectronics Technology (Jiangsu) Co. Ltd.
12.2.11 OKmented GmbH
12.2.12 Infineon Technologies AG
12.2.13 STMicroelectronics
12.2.14 Ultimems Inc.
12.2.15 MicroVision
12.2.16 Mirrorcle Technologies Inc.
12.2.17 Maradin doo
13 Appendix
For more information on this report, visit https://www.researchandmarkets.com/r/4dckzr
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